Panorama
release date: 26.04.2021

Panorama

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AAX Native, AU, Mac, VST2, VST3, Win

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$ 129

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Go beyond the limitations of conventional stereo

Panorama is a specialized tool for creating stunningly realistic 3-D audio scenes using regular stereo sound. The DSP technology in Panorama reproduces psychoacoustic sound localization and distance cues, allowing you to pan sounds in three dimensions: not just left and right, but up, down, front, back, near, and far. Panorama combines HRTF-based audio panning with acoustic environment modeling, including wall reflections, reverberation, distance modeling, and the Doppler pitch effect.

Panorama sounds amazing when heard on headphones. Anyone producing podcasts or music specifically intended for mobile devices should definitely check out Panorama. Panorama also includes a crosstalk canceller to format the output for playback over conventional stereo loudspeakers. In this mode, Panorama can make sounds appear to come from outside the normal stereo soundstage.

Tech Specs

  • Position sequencer - trajectory automation and beat-synced musical effects (auto-pan)

  • Dark UI theme

  • Large UI area for panning, including side and rear view options

  • Large virtual area for panning

  • Support for SOFA format HRIRs

  • Support for third-party HRIRs: HRIRs are specified by filename and are sample rate converted to the session rate when loaded

  • Implemented “Near Head Model” - improves reproduction accuracy for positions close to head by applying additional head shadowing based on a spherical head model

  • "Stereo Pan" HRIR to implement traditional stereo panning

  • "Stereo Passthru" HRIR to implement proper binaural to loudspeaker conversion

  • Position and move sound in three dimensions

  • Cartesian or polar coordinates

  • Uses Head-Related Transfer Functions (HRTFs) to reproduce binaural sound localization cues

  • Integrated reverberation and distance cues

  • Separate sections for early reflection modeling and late reverberation

  • Control dimensions and surface material of all six surfaces of the room

  • Early reflections are spatialized using HRTFs

  • Doppler pitch effect

  • Processing for playback over loudspeakers or headphones

  • Crosstalk canceling based on real head models

  • Ships with 10 human and 1 dummy-head HRTF set

  • Can load user-provided HRTFs

  • Full automation support for creating moving sounds

  • Up to 192 kHz sampling rate

  • Mono or stereo inputs (always stereo outputs)

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 Requirements

Mac:

  • macOS 10.11 or higher
  • 64 bit
  • Intel processor
  • Apple M1 Chips supported

Windows:

  • Windows 7-10
  • 32 bit & 64 bit
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