Home > Virtual Instruments > Bowed Guitar Clouds
Bowed Guitar Clouds

Bowed Guitar Clouds

hören
sehen
 
Format

Kontakt (Full required) - not compatible with
FREE Kontakt Player!
Download Größe: 839 MB

Download
ab Lager lieferbar
$ 50.61

 2.75BestCoinBestCoin Bonus 

Cinematic Morphing Pad Instrument

Bowed Guitar Clouds ist ein cinematisches Morphing Pad-Instrument, das für Kontakt 5.8 und höher entwickelt wurde. Es basiert auf Aufnahmen von mit Bogen gespielten Gitarren, einem halbakustischen Bass, einer portugiesischen Stahl-Saiten-Ukulele und einer Hollowbody-E-Gitarre.

Bowed Guitar Clouds nutzt Kontakt's AET Filter-Technologie, um nahtlos zwischen den Klangschichten zu morphen, sowohl tonal als auch nicht-tonal. Das Instrument verfügt über eine einfache GUI, die Kontrollen für das Morphing innerhalb jedes Layers (A und B) sowie die Einstellung des Gleichgewichts zwischen den Layern ermöglicht. Weitere Regler sind Verzerrung, BP-Filter, Delay und Reverb sowie ein parametrischer Dreiband-EQ.

Weitere Details in englischer Sprache:

Layers

Much of the appeal of our CLOUDS engine derives from how it generates movement between different sample sources and groups. It contains two layers, A and B, each of which in turn contains a base sublayer and a target sublayer, i.e. four layers in total.

  • Morphing: This section controls the morphing parameters of the engine. The engine is configured to modulate from the base sublayers of layer A and layer B to their target sublayers over time.

  • Amount: This controls how much the base layers morph into the target layers. This can be controlled for A and B separately.

  • Speed: Controls the speed of the morphing from the base layers to the target layers. Low settings equal speeds of ~300ms, while higher settings result in a morphing speed of around 9 seconds.

  • Octaves: Each layer (A, B) contains three octaves, each within their own Kontakt group and with subtle individual differences, such as different recording takes, pitch shift variations etc. This section allows for volume control of each of the octave groups. Choose one group only for a simple, thin sound, or dial them all in for a full, organ-like multi-octave spread.

  • X-Fade: This fader allows you to transition between the main layers A and B. We recommend automating this or controlling it via MIDI CC (modwheel etc) as this gives you maximum expressivity during playing.

Bowed Guitar Clouds GUI

FX

The effects section contains controls for Distortion, BP (Bandpass) Filter, Delay and Reverb.

  • Distortion toggle button: Turns Tape distortion/saturation on and off.

  • Distortion: Regulates the amount of saturation/distortion. At the higher end of the control you will hear tape compression kicking in – this stops the levels going all out of proportion.

  • BP Filter Freq(uency): Controls the centre of the Bandpass filter. We’ve opted for a fairly wide BP filter with smooth curves for a natural, warm sound. Nevertheless, you can use it to sweep through the frequency spectrum up to a very narrow high band.

  • Delay: Controls the amount of delay return.

  • Time: Controls the time of the delay intervals. The delay is tempo-synced, with 8ths/quavers as the base unit. The possible range is from 1 8th to 12 8ths.

  • Reverb: Controls the amount of reverb return. The reverb is a modelled Lexicon 480 digital reverb unit with a long hall setting (9.0s).

  • Length: Controls the size of the reverb – both early reflections (ER) and late reflections (LR) are adjusted with this control.

EQ - Low, Mid and High

Controls gain of low, mid and high bands of a parametric EQ. The EQs have wide Qs for a musical, soft attenuation or enhancement effect.

Features

4 Kontakt Instruments:

  1. Bowed Semi-Acoustic Bass
  2. Bowed Hollowbody Electric
  3. Bowed Braguinha
  4. Bowed Acoustic Guitar
  • Sampled instruments (Bowed & Ebow): Italia Mondial semi-acoustic bass, Höfner Verythin Contemporary hollowbody electric guitar, Braguinha (Portoguese steel-string ukulele), steel string acoustic guitar
  • Microphones used: Royer R10 Ribbon, Sontronics Orpheus Condenser, DI through Blackstar valve guitar amplifier
  • 12 layers of sound in each instrument: A/B layers with two sublayers each and a 3 octave spread
  • 40 presets (snapshots) in total
  • Lexicon Reverb Modelling
  • Based on Riot Audio’s proprietary CLOUDS engine using Kontakts AET Filter morphing capabilities
  • Total size of sampled content: 1.26 GB

Requires Kontakt version 5.8 or higher (full version).

 Ähnliche Produkte


 Systemanforderung

Erfordert Vollversion von Kontakt

Wichtig: Mit der kostenlosen Kontakt Player Version können Sie diese Library nicht betreiben! Sie benötigen für dieses "Open Kontakt" Format eine Kontakt Vollversion, welche z.B. in Komplete oder Komplete Ultimate Produkten enthalten ist.

Die erforderliche Kontakt Versionsnummer für dieses Produkt entnehmen Sie bitte der Produktbeschreibung oder der Herstellerseite.

Systemanforderung:

Mac:

  • macOS 10.14 oder höher
  • 64 bit
  • Intel Core i5 oder Apple M1 (nativ)
  • RAM: 4GB (6GB empfohlen)

Windows:

  • Windows 10 oder höher
  • 64 bit
  • Intel Core i5 oder ähnliche CPU
  • RAM: 4GB (6GB empfohlen)

Unterstützte Schnittstellen:

  • Mac (64-bit): Stand-alone, VST, VST3,  AU, AAX
  • Windows (64-bit): Stand-alone, VST, VST3, AAX

Legacy Versions:

Wenn Sie eine ältere Version von Kontakt benötigen, lesen Sie bitte diese Infoseite.

Erforderliche Registrierung:

Für die Nutzung von Kontakt Player Libraries ist eine Registrierung bei www.native-instruments.com erforderlich.

Zu Ihrem eigenen Schutz erhalten Sie diese Library als individuelle, personalisierte Daten mit einem digitalen Wasserzeichen - DWM!