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Synchron FX Strings I
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release date: 22.05.2018

Synchron FX Strings I

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Synchron FX Strings I  header

Inspiring Soundscapes

Synchron FX Strings I is our most daring strings library to date, recorded with the signature ambience of our newly refurbished scoring stage, Synchron Stage Vienna. For the first time in Vienna Symphonic Library’s long history of developing sample libraries, this Collection includes production-ready musical textures and loops using a 50-piece string orchestra, enabling you to create everything from ethereal, spheric soundscapes to pulsating melodic ornaments, suspense clusters and aggressive strikes!

Explore new sonic worlds!

CellosSynchron FX Strings I is an infinite source of inspiration and a fantastic tool for designing entire worlds. Easily create effects and soundscapes by holding one or two keys, and add variety and changing colors by moving pre-configured controllers. We captured unique sounds and playing techniques that have never been sampled before. Where other products quickly reach their intrinsic limits, your musical journey into previously unheard sonic worlds is just beginning with Synchron FX Strings I.

Whereas Vienna’s excellent musicians usually avoid experimentation during sampling sessions, in this case they were asked to cast aside convention and go far beyond their normal limits. The result is a treasure trove of tonal and atonal textures and elements that you may blend effortlessly for creating your very personal, unique sound. All varieties and combinations are easily accessed with the new Vienna Synchron Player. Synchron FX Strings I is not limited to orchestral applications but can be used in any contemporary genre and style, such as Ambient, Alternative, EDM, World and many others.

Key Features

  • Ready-to-use musical elements, from breathy, spherical pads to pulsating or even aggressive patterns and rhythms
  • Large 50-piece string ensemble, divided in 6 sections:
  • 14 first violins, 10 second violins, 6 first violas, 6 second violas, 8 cellos, 6 double basses
  • Total flexibility for infinite creative possibilities – almost “everything may be combined with anything”
  • Large selection of presets in ten categories (spherical textures, spherical chord textures, character textures, rises and hits, glissandos, clusters, tremolos, harmonic FX, pizzicato FX, Inspiration XFades)
  • All-new, easy-to-use Synchron Player with high-performance playback engine
  • Intuitive access with three pre-configured real-time controllers: Bow Style (CC 1), Velocity (CC 2), Density (CC 3).
  • Multiple microphone arrays provide for a wide variety of sonic possibilities, from stereo to 5.1 surround and Immersive Audio (Dolby Atmos, Auro 3D). Additionally, each musician was recorded separately with a dedicated microphone, and all signals were down-mixed to provide you with an optimized section sound.

All-new Synchron Player

Synchron FX Strings I comes with our dedicated Synchron Player that incorporates a brand new audio engine built from the ground up. It provides unprecedented streaming performance and a new level of sophisticated simplicity – just step through the articulations, select their variations and explore how the pre-configured controllers (Density, Bow Style and Velocity Crossfade) affect the loaded preset.

Synchron Player

The Synchron Player also includes an internal mixer with 5-band EQ, individual delay settings for runtime compensation, algorithmic reverb, phase switching and panorama controls. It runs under Windows and Mac OS X as a VST, AU and AAX Native plug-in in your DAW.

50 Microphones – 50 Musicians

We spared no effort recording Synchron FX Strings I, using dedicated close microphones for each player of the string orchestra. For easy handling, you have quick access to six stereo down-mixes of these individual close mic signals (Violins 1 & 2, Violas 1 & 2, Cellos, Double Basses). Due to the comprehensive selection of further stereo and room mic arrays you can create your individual string ensemble sound in stereo, 5.1 surround, or even 9.1 immersive audio format, using the player’s full-fledged mixer.

Synchron Stage setting

Microphone Positions

    Standard Library Full Library

0

Room Mix – Down-mix of positions 6 - 10 (L/R) 

x

x

1 Close Mics for each ensemble (mono each) x x
2 Mid Mic – Front of High String Ens. (L/R) x x
3 Mid Mic – Front of Low String Ens. (L/R) x x
4  Back Mic – Back of High String Ens. (L/R)   x
5 Main/Room Mic – Decca Tree Stereo (L/R)   x
6 Main/Room Mic – Decca Tree Mono (Center) x x
7 Main/Room Mic – Decca Tree Mono (Center) x x
8 Main Surround – Stereo (L/R)   x
9 High Stereo (3D) – Stereo (L/R)   x
10 High Surround (3D) – Stereo (L/R)   x

 

Ten Categories of Presets

The preset patches are organized in ten categories. By using our pre-configured controllers you may adjust the “bow style” and “density” in real-time, e.g., for building up tension by gradually blending from basic to more complex and agile variations of one of the same pattern..

  • Spherical Textures (e.g., slightly pulsing effects with aleatoric rhythms and random bow changes)

  • Spherical Chord Textures – based on the so-called “Alpha“-chord (please see more details below)

  • Character Textures – screaming and shouting high strings and grumbling low strings, aleatoric cluster FX with random pizzicatos, dirty and aggressive sounds with high bow pressure, ethereal “outer space” sounds performed behind the bridge, staggered, pulsating bow-bouncings on a string, melodic ornaments in the Ionian scale

  • Glissandos – regular and fingered, available in “regular”, “half-tremolo”, and “ponticello” bow styles

  • Rises & Hits – upward runs and glissandos with high dynamics and exaggerated crescendo, with speed variations

  • Clusters – short and long note clusters, as well as glissando clusters with speed variations

  • Harmonic FX – “freaky” sounds, e.g., with slightly detuned harmonics or upward and downward glissandos

  • Pizzicato FX – e.g., random pizzicatos in various tempos or finger glissandos after the pizzicato

  • Special Pads – various “breathy“ sounds, e.g., by strings tuned down a minor third

  • Inspiration XFades – crossfading combinations from different preset categories

About the Alpha chord (spherical chord textures)

The spherical chord textures are based on the “Alpha chord” that is composed of two symmetric layered diminished seventh chords, with a whole tone gap in between. In Synchron FX Strings I this chord is featured in its basic form (on center key “C”) and in two inversions.  

The notes of the alpha chord are derived from an alternating octatonic (eight-note) whole step-half step scale:

The alpha chord

The whole step-half step (or “diminished”) scale was first found in 20th century music, particularly in the music of Béla Bartók, Alexander Skrjabin and Olivier Messiaen, e.g., in his magnum opus, the “Turangalîla” symphony. Messiaen described this scale as the second mode of his seven “modes with limited transpositions”, as it can only be transposed three times (the fourth transposition would already be a repetition). Apart from the above-mentioned composers, the scale is frequently used in Jazz music.

About the composer, orchestrator and conductor

Johannes VogelBorn and raised in Vienna, composer and conductor Johannes Vogel graduated from the Vienna University of Music and Performing Arts as a percussionist with honors. He started his career as a musician with the Vienna Philharmonic, the orchestra of the Zürich opera house, and the Camerata Academica Salzburg. As a composer, his film and TV music projects include the MGM/Paramount production “Hercules” with Dwayne Johnson, Guillermo del Toro’s “Crimson Peak”, “The Colony” with Emma Watson and Daniel Brühl as well as numerous episodes of the German TV series “Der Bergdoktor”. Since 2016 Johannes Vogel has been the principal conductor at Synchron Stage Vienna, with most of the film music productions at Vienna’s new scoring stage recorded under his baton — including scores by Hans Zimmer, Harry Gregson-Williams, Rupert Gregson-Williams, Lorne Balfe and many others.

Library Size:

  Standard Library Full Library
Sample Amount 33.242 52.239
Download File Size 19.4 GB 31.8 GB
Installed File Size 41.2 GB 66.6 GB
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requirements Requirements

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VSL poweredYour purchase of any VSL library entitles you to download the free Vienna Instruments Player software that includes the Vienna Ensemble mixing host.

Minimum Requirements

  • PC Windows 7/8/10 (latest update, 32/64-bit), Intel Core 2 Duo or AMD Athlon 64 X2
  • macOS 10.10 (latest update) or higher, Intel Core 2 Duo
  • 8 GB RAM (32 GB recommended)
  • VIENNA KEY (Vienna Symphonic Library USB protection device) or other USB eLicenser (e.g., from Steinberg or Arturia)
  • free hard drive space according to library size

Other configurations may work but are not actively supported.

Recommended Requirements

  • Windows 7/8/10 (latest update, 64-bit), Intel i5/i7/Xeon
  • Mac OS X 10.12 (or higher), Intel i5/i7/Xeon
  • 32 GB RAM
  • SSD or fast separate hard drive (7200 rpm or faster)
  • AU/VST/AAX Native compatible host (also works stand-alone)
  • AAX version requires Pro Tools 10.3.5 or higher
  • 88 key master keyboard

elicenserProduct activation:
Vienna Instruments require the ViennaKey!
This USB protection device by eLicenser (by Steinberg, formerly Syncrosoft) is not included in the box of any collection, it is a separate item you have to get additionally. So you’ll have to order at least one ViennaKey with your first purchase. It will be put inside the shopping basket automatically but can be deleted if not required. Customers who order the complete SYMPHONIC CUBE will get one ViennaKey for free (not shown in the basket). If you already own another eLicenser USB protection device (e.g., from Steinberg or Arturia), you can use it for the VIENNA INSTRUMENTS, too. Each dongle can store up to 100 product licenses.
Additionally an internet connection on any computer is required to authorize a VSL product.

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